<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>murmures Devlog - itch.io</title><link>https://selane.itch.io/murmures</link><description>Clara is doing everything she can to stay emotionally stable. Explore and roll your d20s to help her find a way out.</description><item><guid>https://selane.itch.io/murmures/devlog/1745767/fog-choices-and-a-ball</guid><title>Fog, choices, and a ball</title><link>https://selane.itch.io/murmures/devlog/1745767/fog-choices-and-a-ball</link><pubDate>Sun, 01 Nov 2026 22:08:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxNjk5NDM5LnBuZw==/400x224%23c/YT2czM.png"/><p>The demo just got a pretty substantial update. I’ve reworked the fog system quite a bit. It now moves more naturally through the environments, with larger drifting shapes instead of the static volum...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1739473/i-swear-it-worked-locally-</guid><title>I swear, it worked locally !</title><link>https://selane.itch.io/murmures/devlog/1739473/i-swear-it-worked-locally-</link><pubDate>Fri, 30 Oct 2026 10:23:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxNTcwNDMyLnBuZw==/400x224%23c/9PrYQE.png"/><p>It worked in the editor For a good part of murmures &#039; development, I tested the game almost exclusively from the Godot editor. I change something, run it, check it, it works, move on. Sometimes it doe...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1730648/i-knew-how-to-code-then-i-tried-making-a-game</guid><title>I knew how to code. Then I tried making a game.</title><link>https://selane.itch.io/murmures/devlog/1730648/i-knew-how-to-code-then-i-tried-making-a-game</link><pubDate>Mon, 26 Oct 2026 10:15:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxMzg1NjQ1LnBuZw==/400x224%23c/2oG7ED.png"/><p>How murmures started I&#039;ve been developing software and websites for almost twenty years. So I know how to write code, quite a lot of code, actually. But for a very long time, making a video game felt...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1723957/005-small-cleanup-update</guid><title>0.0.5 - Small cleanup update</title><link>https://selane.itch.io/murmures/devlog/1723957/005-small-cleanup-update</link><pubDate>Fri, 23 Oct 2026 08:18:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxMjQyMjAxLnBuZw==/400x224%23c/JLhsQp.png"/><p>0.0.5 - Small cleanup update A very small maintenance update for the demo. This version includes: A few text fixes and adjustments Fixes for some interaction triggers Cleanup of a few broken or unused...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1722152/004-here-we-go</guid><title>0.0.4 - Here we go</title><link>https://selane.itch.io/murmures/devlog/1722152/004-here-we-go</link><pubDate>Thu, 22 Oct 2026 09:26:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxMjAyMzU5LnBuZw==/400x224%23c/oU%2BbMG.png"/><p>0.0.4 - The demo is now public Alright, this is it. After a few internal versions, a lot of testing, some particularly creative bugs and very probably far too much coffee, version 0.0.4 of murmures is...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1683769/clara-tried-to-burn-the-world</guid><title>Clara tried to burn the world</title><link>https://selane.itch.io/murmures/devlog/1683769/clara-tried-to-burn-the-world</link><pubDate>Wed, 30 Sep 2026 13:20:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNDA1MDgwLmdpZg==/original/h8qYLB.gif"/><p>I&#039;ve been prototyping a burn/dissolve effect for my game murmures today. It&#039;s a noisy bottom-to-top dissolve, with embers, sparks and a small flickering omni light following the burn front. I&#039;m trying...</p>]]></description></item><item><guid>https://selane.itch.io/murmures/devlog/1615656/002-une-premire-grosse-vertical-slice-de-murmures</guid><title>0.0.2 - Une première grosse vertical slice de murmures</title><link>https://selane.itch.io/murmures/devlog/1615656/002-une-premire-grosse-vertical-slice-de-murmures</link><pubDate>Mon, 03 Aug 2026 12:01:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDI4OTYwLnBuZw==/400x224%23c/q5Xiqf.png"/><p>This version is a fairly large vertical slice of murmures , a narrative game where you gradually discover Clara’s story. The build already includes a good part of what I want the game to be: explora...</p>]]></description></item></channel></rss>