Follow selane
Follow
Following selane
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
murmures
←
Return to murmures
Devlog
Fog, choices, and a ball
November 01, 2026
by
selane
The demo just got a pretty substantial update. I’ve reworked the fog system quite a bit. It now moves more naturally through the environments, with larger drifting shapes instead of the static volum...
Continue reading
I swear, it worked locally !
October 30, 2026
by
selane
It worked in the editor For a good part of murmures ' development, I tested the game almost exclusively from the Godot editor. I change something, run it, check it, it works, move on. Sometimes it doe...
Continue reading
I knew how to code. Then I tried making a game.
October 26, 2026
by
selane
How murmures started I've been developing software and websites for almost twenty years. So I know how to write code, quite a lot of code, actually. But for a very long time, making a video game felt...
Continue reading
0.0.5 - Small cleanup update
October 23, 2026
by
selane
0.0.5 - Small cleanup update A very small maintenance update for the demo. This version includes: A few text fixes and adjustments Fixes for some interaction triggers Cleanup of a few broken or unused...
Continue reading
0.0.4 - Here we go
October 22, 2026
by
selane
#first-publication
0.0.4 - The demo is now public Alright, this is it. After a few internal versions, a lot of testing, some particularly creative bugs and very probably far too much coffee, version 0.0.4 of murmures is...
Continue reading
Clara tried to burn the world
September 30, 2026
by
selane
I've been prototyping a burn/dissolve effect for my game murmures today. It's a noisy bottom-to-top dissolve, with embers, sparks and a small flickering omni light following the burn front. I'm trying...
Continue reading
0.0.2 - Une première grosse vertical slice de murmures
August 03, 2026
by
selane
This version is a fairly large vertical slice of murmures , a narrative game where you gradually discover Clara’s story. The build already includes a good part of what I want the game to be: explora...
Continue reading